/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */

// Animation names
#define BEAST_ANIM_DEFAULT_ANIMATION 0
#define BEAST_ANIM_ATTACK 1
#define BEAST_ANIM_ATTACKFAST 2
#define BEAST_ANIM_DEATH 3
#define BEAST_ANIM_IDLE 4
#define BEAST_ANIM_RUN 5
#define BEAST_ANIM_WALK 6
#define BEAST_ANIM_WOUND 7

// Color names

// Patch names

// Names of collision boxes
#define BEAST_COLLISION_BOX_DEFAULT 0
#define BEAST_COLLISION_BOX_DEATH 1

// Attaching position names

// Sound names
