From 08c77c602cb10dcdf4dab3861ea3e7212b8093f6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?S=C3=A9bastien=20Noel?= Date: Thu, 4 May 2023 16:31:23 +0200 Subject: [PATCH] fixup! don't rebuild GL context to toggle fullscreen --- Sources/SeriousSam/SeriousSam.cpp | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/Sources/SeriousSam/SeriousSam.cpp b/Sources/SeriousSam/SeriousSam.cpp index 74be824..1dc1218 100755 --- a/Sources/SeriousSam/SeriousSam.cpp +++ b/Sources/SeriousSam/SeriousSam.cpp @@ -1038,9 +1038,15 @@ int SubMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int (enum DisplayDepth)sam_iDisplayDepth, !sam_bFullScreenActive); #else int res = SDL_SetWindowFullscreen((SDL_Window *) _hwndMain, sam_bFullScreenActive ? 0 : SDL_WINDOW_FULLSCREEN); - if (res == 0) + if (res == 0) { sam_bFullScreenActive = !sam_bFullScreenActive; - else + char achWindowTitle[256]; + if (sam_bFullScreenActive) + SDL_snprintf( achWindowTitle, sizeof (achWindowTitle), TRANS("Serious Sam (FullScreen %dx%d)"), sam_iScreenSizeI, sam_iScreenSizeJ); + else + SDL_snprintf( achWindowTitle, sizeof (achWindowTitle), TRANS("Serious Sam (Window %dx%d)"), sam_iScreenSizeI, sam_iScreenSizeJ); + SDL_SetWindowTitle((SDL_Window *) _hwndMain, achWindowTitle); + } else CPrintF("Can't toggle full-screen : %s\n", SDL_GetError()); #endif